-Fixed first point health being 500 instead of the intended 2000 (scouts could destroy it in just 5 shots and i think thats dumb
-added alert triggers for red when a blu player is near the cow
-added announcer
-added better signs
-added combat message at start of round to explain your objective
-changed milk texture to crumbly milk
-changed blu spawn back to regular gorge ( i want to keep this vanilla)
-removed all dumb signs
-removed cheese from Cow a
Also Trying to make a hud for cows is hard it appears func_breakable health value is imposisble to gauge? any suggestions of other ways of representing bovine damage would be nice.
-cows are weaker
-removed flesh amalgam from blu spawn
-added https://tf2maps.net/downloads/dans-laughter-and-slaughter-assets.9751/ to blu spawn
-removed ghost cows