Alpha 4:
Most of the changes in this update are relatively minor. I'm not entirely sure what to change in this map to improve it past shifting cover or health and ammo. I suppose that's what testing is for.
Changes:
- Removed the titular dead spaces in the map
- Changed around health and ammo again
- Blocked a sight line or two
- Removed one way glass near mid
- Redid spawn areas
- Slightly shortened map to line up with other koth maps
(this took me like 6 attempts)
- Removed clipping from doorways
Screenshots: