-Heavily renovated the Roof area so that it's more interesting to play on and no longer is a forward sniper's paradise
-Lightly renovated the building's insides to be a tighter combat arena
-Added various places for a spy to hide
-Added various invisible ramps to make it easier to traverse the map without needing to stop and jump over things
-Thinned the outer walking area of the point
-Added cover to make it easier to take the roof
-Made it virtually impossible to not figure out where the point is
-Adjusted Skybox to no longer be a "diaper skybox"
-Better camera angles to watch through when you're dead