-moved reds spawn to the building next to the cliff
-moved the 2nd point to before the ramp tunnel
-made reds first spawn turn into blus forward spawn when 2nd point is capped
-removed waterfall and water
-added a silo and small building to the wood platform after 2nd point
-moved bomb pit a little to the side
-added a new corridor and busted a whole in the wall in the 1st point building
-added a shed outside 1st point building
-red now instantly respawns when a point is capped