• Increased cap time for terminals to 6 seconds.
  • Decreased final point timer from 90 to 60 seconds.
  • Reduced spawn time for RED when last is open.
  • Fixed some props fading in too early.
  • Fixed hybrid CP/CTF HUD being disabled for the rest of the match after BLU winning a round.
  • Fixed some exposed nodraw faces.
  • Minor visual adjustments.
  • Fixed UI when A B and C get captured.
  • Finished initial artpass, pending adjustments, cleanup, optimizations, fixes, etc.
99% of the map is themed now.
  • Added metal hut to RED's exit into C.
  • Removed ladder back up to resupply from C.
  • Added new flank for C.
  • More theming.
say hello to CHOUHEN!!!!! hopefully this one will stick, i like it and it also has an actual meaning in chinese, unlike jeoncho, which didn't even sound very chinese apparently, lul. Special thanks to vespertineblues for suggesting the name and helping a ton with chinese translations!
  • Fixed crane push triggers so they now properly affect players.
  • Fixed collisions of some pipe props.
  • Some minor theming adjustments.

TODO: rework skybox to make it less american and more hongkong-esque.
  • Added some extra scenery around A, C and BLU spawn.
  • Fixed collisions on physics props.
  • Removed clipping over crane in central area and added push triggers on top..
Some extra scenery around C. Also previous update made cap zones bigger and the flag now returns after each terminal capture
  • Even more detailing around RED base.
  • Added fade distance to pretty much every prop.