Chiselled a14

5cp where both teams fight to obtain the other team's Saxton

  1. a5

    Soldiers will now take less damage when rolling out from second to mid.
    Rollout is now more stable and soldiers will not get caught in random geometry.
    Added dropdown that connects the Z room with Cave. This should allow easier counter against enemy snipers in Cave.
    Added signs.
    Added nobuild on roofs.
    Clipped more areas that may cause edgebug.
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