Catwalk 72 A3

PL map made for the 2020 72 hour jam

  1. Super quick polish before first playtest!

    FloofCollie
    • Biggest change was to give Red a forward spawn at C so they don't have to walk all the way from last to reach A. Increased Red respawn wave time to compensate.
    • Fixed Blu forward spawnpoints always being active
    • Added small rollback zone to finale
    • Additional health and ammo to help defenders during setup time
    • Blocked D dropdown until C is captured to stop players trying to rollout into a dead end
    • Added some more cubemaps
    • Small touch-ups
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