+cave has been expanded
+added more light to the map
+spotlight on torches
+added trigger_ignite_arrows on torches
+added more cover for red on first point
+added few medkits and ammo around the map
+added a small gate to avoid blue rushing the castle, before capture point is being captured
+clipped multiple spots
~nerfed left ramp
~overall detzzwailing
~overall small bug fixes
-removed ramp on stairs