Canaveral Asset Pack V1
World textures, models and more used in Cp_Canaveral
A quick asset dump of all the assets I used for CP_Canaveral, plus a few more that I put together that could be useful.
Includes:
Includes:
- Textures
- Exterior metal walls in 4 colours, 3 styles, plus neutral
- Interior brick walls in 4 colours, 3 styles plus neutral
- Old office walls in red, neutral, 2 styles
- Plaster walls in neutral plus blue
- Blend textures between sand, concrete, grass and wet sand
- Epoxy floor in 3 colours
- Other overlays and signs around the map
- Models
- Rocket engine
- Rocket model, skybox and in-map cutoff with animations and particles
- Rocket tower, arms, pipes, cranes
- Truss models, plus skybox
- Whiteboard, 3 skins
- Inset lights, 2 variations, 2 skins
- Office greebles - Smoke alarm, vent, sprinkler, speakers
- Elevator - Door, button, indicator, by Bonk
- Ceiling vent 64
- Particles
- Particles for rocket taking off
- LODS:
- Lods arent supported in Sourceops, my modeller workflow. Will be updated for higher poly models in future. In the meantime, most are pretty low poly and should work well with prop fade
- Soundscapes
- I dont consider these in a releasable state, requires more documentation and work.