Changelog:​

-now the intel gives minicrits to its carrier, to balance out the slow-down;
-intel now has shot-mode enabled and less return time;
-intel briefcase was replaced with a scroll model;
-added sings (took me long enough);
-new geo at middle;
-buildings with the intel active now have team-colored flags to indicate it's there;
-who even reads these?!

Changelog:​

-packed Sprinkles' Melee VScript correctly;
-added training annotations to warn players about the intel position change;
-flag capture area now glows when you pick up the enemy intel;
-added geometry to block some sight lines;
-added some small fences to restrict powerful jumps;
-added clips to some stairs;