Butter a1
Invite your Significant Other to a drainage sewer out in the Midwest
An experimental round based duel mode.
Layout is just a re-creation of Eye to Eye from Quake Live.
Flat map with 4 different spawn points set above the arena.
Mercs start with 400hp overheal, that ticks downwards to their base health of 150hp.
Mercs are given a Lightning gun and a Rocket launcher
There are no ammo or health pickups on the map. (Players must use their ammo efficiently)
Frag Limit is whatever the server is set to.
Bugs:
If the player that dies during the round holds +forward after respawning. The round instantly restarts.
(I'd need a way to disable player movement temporarily on a timer after a player death, but entities like player_speedmod and trigger playermovement haven't worked for me so far.)
Layout is just a re-creation of Eye to Eye from Quake Live.
Flat map with 4 different spawn points set above the arena.
Mercs start with 400hp overheal, that ticks downwards to their base health of 150hp.
Mercs are given a Lightning gun and a Rocket launcher
There are no ammo or health pickups on the map. (Players must use their ammo efficiently)
Frag Limit is whatever the server is set to.
Bugs:
If the player that dies during the round holds +forward after respawning. The round instantly restarts.
(I'd need a way to disable player movement temporarily on a timer after a player death, but entities like player_speedmod and trigger playermovement haven't worked for me so far.)