Bridge

Bridge 26

  • Removed Pillars
  • Made side area smaller
  • Added health to side area
  • Removed some health packs
  • Redesigned side area
  • Added some lights to dark areas
  • Blocked some sight lines
  • Misc Fixes
  • Fixed clipping to prevent going on roofs
  • Removed drop down, replaced with hallway
  • Moved platform further outward to limit visibility of point.
  • Limited some sight-lines, hopefully point feels more safe now
  • Added healthpacks to all main routes to hopefully prevent attacking team being pushed back too far
  • Made side area deeper to encourage taking the main route instead
  • Made pit deeper
  • Made sides of pit higher
  • Added barriers to around the edge of the anti-spawncamp exit
  • Improved lighting in some dim areas
  • Added textures to spawn
I'm hoping the changes to the pit will make flanking just slightly more difficult, hopefully now holing on the point rather than holding way forward becomes viable.
  • Closed of sewer
  • Made a couple of ramps proper stairs
  • Redesigned Spawn
  • Moved some stuff around to break sightlines
  • Added sewer
  • Added useless overlays
  • Added back wall to balcony to break sight line
  • Made terrain down left side lower
  • Made jump from building to mid easier
  • Added some random overlays
  • Added building on the right side
  • Fixed broken displacements
  • Fixed misaligned textures
  • Lowered buildings on the side of the point
  • Changed layouts of building on the side of the point
  • Made middle exit from spawn wider