Bellfilter

Bellfilter a3

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Bellfilter a3

Classic KOTH design with omitted symmetry

Everything besides the obvious complete asymmetry follows KOTH design axioms. I've tried to keep roll-out times identical, but every other bit of balance will be hard to achieve. Wish me luck :)

Also I know that generally asymmetry is a bad idea, I just find symmetry played out.
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Author
Nixon
Downloads
502
Views
502
First release
Last update
Category
King of the Hill

More downloads from Nixon

Latest updates

  1. Fixed OP mid entrance

    -Removed OP red mid entrance -Created some sightlines through mid to make for some spicy sniper gameplay -Other misc. changes
  2. General Layout Changes

    -Increased the rollout from blu to mid -Removed some sightlines (probably added 20 more :/) -Route adjustments from spawn -Better lighting in some areas -Fixed details not appearing on the grass