BAMF - Brokk's Assorted Mapping Fixes

BAMF - Brokk's Assorted Mapping Fixes 0.5.1

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BAMF - Brokk's Assorted Mapping Fixes 0.5.1

Now on TF2Maps and with automatic installer!


A TF2 Mapping Starter Pack of the Modern Era
This pack is intended as a basic toolset for anyone mapping for TF2 or its many mods. It includes a large amount of resources, tools, features, and guides that will help you on your mapping journey. All features are modular and can be combined with other mapping packs, asset collections, sourcemods, or whatever else you want to do to the Source Engine. All contents of BAMF, unless explicitly noted, are released under CC-BY-SA4.0, giving you permission to freely use, modify and rerelease them with credit.

For beginners, it contains improved entity documentation in Hammer, a hand-made error parser (with explanations) for CompilePal, a selection of basic logic and gamemode prefabs, and a full library of released and decompiled Valve maps.

For experts, it contains Propper and RadShadowMan and their setups, additional customization options in the FGD, advanced CompilePal pre-sets, and a selection of ready-made dev textures and map elements to allow quick iteration for testing purposes.

Check out Contents & Features for a full feature and module list, or the installation page for ways to obtain them.

Feature shortlist:
  • More dev materials!
  • More entities in hammer!
  • All entities have icons and detailed documentation in the entity window!
  • Better water material previews!
  • Better and more complete FGD!
  • Prefabs of all gamemodes!
  • Logic prefabs!
  • Gameplay prefabs!
  • Asset prefabs!
  • All publicly available Valve VMFs and decompiles!
  • Improved CompilePal error parser (WIP)!
  • Propper included and set up!
  • RadShadowMan included and set up!
License
Credit is required. Permission to modify optional.
Author
Brokkhouse
Downloads
445
Views
1,660
First release
Last update
Category
Content Packs

More downloads from Brokkhouse

Latest updates

  1. Version 0.5.1

    fixed some issues with light_environment and helper models (dont edit your FGD at 4am kids) removed func_detail_blocker and func_instance_origin as they do not exist in stock compilers
  2. Version 0.5

    FGD Added various typo fixes and improvements by @meatspace Added missing custom locomotive helper model to func_tracktrain Fixed rendermode for respawnroomvisualizer Made func_door move Up by default (instead of East) since that's what most TF2...
  3. 0.4.1 - The Installer Update!

    Added working installer: no more manual file-moving like a fucking caveman Expanded on and reworked website, please ping me if you find a broken link Minor FGD improvements (pickup placement helpers, fixes) See full feature list here...