Attrition Granary a1c
5cp + Arena
Both teams start the round with a 60 second respawn timer. Capping a team's point increases their respawn time 30 by seconds. Teams win by either capping all the points or killing all the enemies.
Using Granary as a test map. I already have a better idea for how the mode should play but I want to see how it works as 5cp.
Using Granary as a test map. I already have a better idea for how the mode should play but I want to see how it works as 5cp.