The ideas are promising, but the layout I had before was not delivering, so I've ripped out everything between the doorways outdoors and mid and remade it, as well as reworking all 3 mids to be less cramped.
Shrunk the spawn courtyards significantly, and made rotating between the left and middle entrances easier.
Reduced respawn times, increased time the cap zone is open, and reduced the time between mid transitions as well.
Fixed various bugs, including a temporary overkill solution to stop the mid spin from being halted.