Whats new?
- added ramps to last to allow more fluid rotation between low and high-ground
- compressed second, im not good at rocketjumping, but reaching the window from the main entrance should be possible now
- improved clipping around the map
- minor changes
The size of last has still not been adjusted, this is not because im not listening to feedback, its because i want the map to be properly playtested before making any large changes like that.