- lowered C area
- adjusted C connectors to accomodate
- raised B roof
- altered some stuff at A to nerf a sightline a little
- changed C cap time
- moved red spawn back and added a third exit
- Made area surrounding C larger
- Misc changes all around
- Some detailing to make A more interesting
- Spawn exit changes
- Widened area surrounding B
- Made C larger, changed cap bonuses to make it easier to attack
- Cleaned up some brushwork and skyboxes, made B seem more open
- Roofed and lit some buildings
- Misc other changes probably
- Redid C to make it work more
- Extended Red respawn time on caps
- Color-coded map
- Cleaned up some sightlines
- Changed B entrances
- Added new route to B point
- Fiddled with A-B-C connectors
- Reduced fog
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble