Reworked inside areas Moved middle health pack down to the under area Added wall to block off sightline in underarea
Made rooms and area around the point wider Added flank to under area on left side of buildings Made leftmost part of building larger Raised the Helicopter spawns significatly Changed stairs leading to underarea Lowered time for capture point to open Added more textures to outside buildings Temporarily making blades into catapults instead of killboxes to see how I like it Added catapults to balcony flanks Added more textures and props
Changed map name from Skyhigh to Airbase Lowered middle point significantly Raised upper floors of interior Added flank underneath the airship Added medium health pack under point Added cover to point Added some textures
* Accidentally packed my custom hud with the map