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Added cubemaps
Updated A route
Made the map linear
Added forward spawns to work with the linear layout
Widened main entrance to C
Reworked A point
Alpha 3b:
Changed name
Fixed clipping
Alpha 3a:
Various small fixes
Added one-way window for RED team
Added small amount of extra health for BLU team
Added small amount of detailing to experiment with the style I might go with for the map
Added cards to show players what gimmicks the map is using
Alpha 3:
Added new route into C to make attacking easier
Widened main entrance into C to make attacking easier
Repositioned RED spawn doors to make attacking easier
Made the courtyard area more enclosed to cut down on sightlines
Added more health in courtyard to make attacking C easier
Alpha 2:
Changed name from Permafrost to Coldsteel
Reworked A entirely
Reduced area in C courtyard
Added route by BLU spawn to go directly from A to B
Fixed nasty sightline on B
Lowered BLU spawn times