Zeus Substance Utils Pack - Substance
Here is a collection of Substance Designer nodes I made for general purpose in making textures for TF2. I plan to expand this pack in the near future so stay tuned!
TF Brush Selector
TF Brush Splatter Selector
TF Brush Splatter Generator
Base "Noises"
Warpaint Bases
Edge Mask
Here is a collection of Substance Designer nodes I made for general purpose in making textures for TF2. I plan to expand this pack in the near future so stay tuned!
TF Brush Selector
TF Brush Splatter Selector
A lot of textures feature little groups of brushes (usually square shaped).
This is 10 premade splatters.
This is 10 premade splatters.
TF Brush Splatter Generator
Basically the same as above, only this is completely procedural.
This may be somewhat funky and error prone but should allow for a lot of variation
This may be somewhat funky and error prone but should allow for a lot of variation
Base "Noises"
01
02
03
04
02
03
04
Warpaint Bases
These all come from the basic warpaint textures valve uses for all painted items to give them their "wear".
These work well as base textures for things tho imo
These work well as base textures for things tho imo
Edge Mask
Take an input shape (make sure its almost all white) and this outputs a tf2-style edge mask.
You can give it various params to tweak its look like edge width and chip size
You can give it various params to tweak its look like edge width and chip size