PLR Yuno

Discussion in 'Map Factory' started by Bakscratch, May 29, 2014.

?

why can't i

  1. remove

    5 vote(s)
    62.5%
  2. polls

    3 vote(s)
    37.5%
  1. Bakscratch

    aa Bakscratch Finisher of Maps

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    Payload Race Yuno, is a map designed around various heights in a small playing field.
    Didn't want to do anything to complex or over the top so I tried to keep it simple but Interesting.
     
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    Last edited: Jul 3, 2014
  2. Berry

    aa Berry Sharing is caring, and I don't care

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    Looks pretty cute, nice to see something that's not koth or a/d CP
     
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  3. obsidiian

    obsidiian L1: Registered

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    3-4 hours and its better than anything I've ever made...
     
  4. Bakscratch

    aa Bakscratch Finisher of Maps

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    As long as you don't think about what you are making, you should be able make a map layout in a fairly short time.
     
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  5. Bakscratch

    aa Bakscratch Finisher of Maps

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    Look I added a poll on what style I should detail map.
     
  6. YM

    aa YM LVL100 YM

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    Moonbase??

    ALL ABOARD THE HYPE ROCKET
     
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  7. YM

    aa YM LVL100 YM

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    Turn the payload cart into hauling moon rocks from a quarry. Gotta get at that valuable He3
     
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  8. Bakscratch

    aa Bakscratch Finisher of Maps

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    That's an amazing idea, only if there was moon props ;)
     
  9. YM

    aa YM LVL100 YM

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  10. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    There was some in the Bulletcrop pack.

    I don't see them now anymore...
     
  11. Bakscratch

    aa Bakscratch Finisher of Maps

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    Yes you don't, hehe
     
  12. Bakscratch

    aa Bakscratch Finisher of Maps

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    To those who have played, Multi-stage or Just one stage?
     
  13. puxorb

    aa puxorb

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    You should set the setup time to 6 seconds so that the announcer actually counts down from 5.
    And I believe this should be multiple stages, I really like how its set up already!
     
  14. Bakscratch

    aa Bakscratch Finisher of Maps

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  15. Bakscratch

    aa Bakscratch Finisher of Maps

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  16. TheBestUsername

    TheBestUsername L4: Comfortable Member

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    I played this map in gamedays both before and after you fixed the Sniper sightline issue. I thought it had potential before you fixed it, and I really enjoyed it after you did. The verticality was great, and I liked the area underneath all the building and supports (though maybe it was too open? not really sure). As for the theme, this one kinda seems like it should be a desert to me, but I really like the look of maps like Well and Mannhattan, so I'm going to vote for the industrial theme. Maybe you could combine the themes and make a factory in the desert?

    I think this map would probably benefit from having multiple stages to mix things up a bit, so I would go for that once you've perfected your current stage.

    And don't make your map on a moon base. Not only is that silly, and not only are there no moonbase props for you to work with as of yet, but it makes absolutely zero sense for the layout you've got right now to take place in space. Why would there be buildings like this inside a space station, and if the buildings are the station, why would it be built that way?
     
    Last edited: Jun 9, 2014
  17. Bakscratch

    aa Bakscratch Finisher of Maps

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    Day1
    [​IMG]
     
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  18. Pocket

    aa Pocket func_croc

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    It's shots like that that remind me that Source has some of the best video game lighting of all time. It seriously looks like a photo of part of a model railroad or something.
     
  19. Bakscratch

    aa Bakscratch Finisher of Maps

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    [​IMG]

    [​IMG]

    [​IMG]
     
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  20. TheBestUsername

    TheBestUsername L4: Comfortable Member

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    Whoa. I can't believe that's the same map.