york

KotH york v2_1

The Default Guy

L1: Registered
Jul 29, 2016
21
1
koth.png

Heard the feedback given during a playtest so I went ahead and implemented the feedback given.
  • Made the map overall bigger
  • Made the capture area bigger
  • Made it so that it was harder for enemies to get to the other side of the map.
  • Added a third exit out of spawn.
Still think the map is a bit iffy but with further playtests I can see what is working and what isn't.

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The Default Guy

L1: Registered
Jul 29, 2016
21
1
  • Fixed lighting issues
  • Made some changes and added more cover so that it's easier for the enemy team to push and capture point
  • Added more height variation
  • Added cover on the Control point.
  • Made spawn exits lead to separate areas to make spawn camping harder.
  • Removed some health and ammo pickups and nerfed 2 Full Health pickups to Medium.
  • Added patch overlays below pickups.
  • Re-added cubemaps (They were removed last update)

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