- Jul 31, 2009
- 1,590
- 410
Discovered a bug: If it fails trying to load clientregistry.blob, Steam is probably in-between being updated. Not much I can do about that except make an error message and pray Valve doesn't change their file format on me.
If it'd be more comfortable, do this:
Edit the batch file, add a "pause" at the end and replace the %* with all the stuff you'd normally type in. The pause prevents the screen from flickering out of existence as soon as it is done.
Then you can just alternate between tweaking it and double-clicking to launch. (Ensure spaces in filenames get quoted) Ex:
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While I still want to do a "real" GUI, on the next release I'll try making a really basic GUI wrapper for all this. (It'll just show you the output in a scrollable window.)
Unfortunately just double-clicking it won't work right now, you have to run it from the command line to you can type everything out. You could also do what I describe in the next paragraph...im gonna throw a crap ton of custom stuff into a map and see what happens, if that what this alpha does.
EDIT: It opens when I hit the run.bat and then immediately closes, is it me doing something wrong?
And no, you dont need to when making custom models at all. You make a one liner .bat file and simply drag stuff into there which redirects to the valve one, and it all happens magically.
If it'd be more comfortable, do this:
Edit the batch file, add a "pause" at the end and replace the %* with all the stuff you'd normally type in. The pause prevents the screen from flickering out of existence as soon as it is done.
Then you can just alternate between tweaking it and double-clicking to launch. (Ensure spaces in filenames get quoted) Ex:
Code:
java -jar packbsp.jar -g "c:\program files\steam\steamapps\bob@example.com\team fortress 2\tf\" -e orangebox "c:\documents and settings\bob\bob's documents\foo.bsp" "c:\packedup.bsp"
Try running vconfig.exe from the SDK and/or launching Hammer via the Source SDK launcher. Either activity ought to set the environment up.Can't get it to work at all. Just constantly gives me the no game directory given and no Vproject environment variable found.
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While I still want to do a "real" GUI, on the next release I'll try making a really basic GUI wrapper for all this. (It'll just show you the output in a scrollable window.)
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