1 1 1... uh, 1!
Lol. Okay, I missed that one. xD Stiiiiiiill. I want moar. MOAR, goddammit.
It'd be funnier if the product number actually said "1 1 1 uh... 1"
Edit: Oshi- 200th reply. I feel so special. :O
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1 1 1... uh, 1!
Ramirez fallow this feedback!http://dl.dropbox.com/u/1490725/ctf_wiretap_a110000.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110001.jpg
The lack of continuity. It hurts me.
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110002.jpg
Hot. But I feel like Sector02 doesn't fit. It makes it seem like the lobby is crowded. I mean, look at this: http://dl.dropbox.com/u/1490725/ctf_wiretap_a110015.jpg Does that not look crowded? Maybe if both angled glass were the same height, it might look better, but maybe you could use Sector02 elsewhere - I like the unlatched computer.
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110003.jpg
Ugly.
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110005.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110006.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110007.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110008.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110014.jpg
An odd place for me to jump, huh?
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110004.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110009.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110010.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110011.jpg
Texture shift!
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110013.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110012.jpg
Clip?
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110017.jpg
http://dl.dropbox.com/u/1490725/ctf_wiretap_a110016.jpg
Nonsolidize the pipes? / Clip?
^ little overlap, its the curve by the ramp up to the bridge.
In reference to supersandwich's post, the cubemapping on the intel room floors is kind of messed up in general. I can see the infamous diagonal seam thing in two different spots, and for a room that size, there's no reason the whole floor shouldn't use the same cubemap. Although I'm not sure how to ensure that they do; I assume they're picking up from nearby cubemaps in other rooms.