- Feb 13, 2008
- 331
- 78
Well I guess I should make one of these for my map.
Showing the outbuilding and the entrance. The "elephant door" is to prevent sniping.
Showing the detail area for this end of the map, plus the sewer entrance.
Most of the Blu players will start here.
Forgive the low quality, I have a slow CPU.
The intent was to make a new version of CTF_Push, but it has obviously gotten much larger than that.
A non-aligned Intel case is at a warehouse, a team must grab this case, and run it into the enemy base to capture it.
Here's the link to some other pics of it.http://s261.photobucket.com/albums/ii79/TotalMark/CTF_The_Limit/

Showing the outbuilding and the entrance. The "elephant door" is to prevent sniping.

Showing the detail area for this end of the map, plus the sewer entrance.

Most of the Blu players will start here.
Forgive the low quality, I have a slow CPU.
The intent was to make a new version of CTF_Push, but it has obviously gotten much larger than that.
A non-aligned Intel case is at a warehouse, a team must grab this case, and run it into the enemy base to capture it.
Here's the link to some other pics of it.http://s261.photobucket.com/albums/ii79/TotalMark/CTF_The_Limit/
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