tok_vaal
L1: Registered
- Jan 31, 2009
- 24
- 19



I loved this map. I like the fact that the cap point is not the same as the intel point. I like the size. The right-side entrance/hallway to the intel is perfect.
Spawn camping did become a problem once the server filled up, but a couple of scouts changed to engy and that made a huge difference, primarily because everyone else still wanted to try out the new scout features, and the SG mowed them all down... I would still suggest more than one way to exit the spawns (if possible). Even possibly a rear door, exiting onto the intel room?
If possible, it would also be nice to raise the sky-ceiling. Soldiers and demos would have more fun if they could attain full-launch-height from the top of the arch, instead of hitting an invisible ceiling.
Lookin good! I can't wait to start running a 24/7 Arch server! BTW: I like the current name.