- Nov 2, 2007
- 409
- 117
Ok, so its something it seems all you mappers love to hate, and hate to admit, but orange maps (particularly orangex) seem to be popular.
So, why dont we look at WHY they are popular.
I have played on a few of them and after a few minutes I found lots of things I did not like. Also from the talk on the server it seems that the map had been running for over an hour and nobody and successfully captured all the points. So how can a map with obvious flaws, flaws to the point where after 60 minutes of game play neither side had won, how can a map like that be popular.
I think that what it all boils down to is simplicity. Look at several of the more popular maps, even look at popular maps in other games. Many of them have layouts that are easy to visualize in your head and easy to figure out after only a couple rounds.
Playing Orangex I had figured out the layout in only about 5 minutes or so. Other popular maps like Castle, a pretty easy to visualize layout, or if we look at other games, in Counter Strike, the Office map.
So I guess my answer to the question, "Why are orange maps popular" its because they are simple. (and they are simple because the creators spent like 5 seconds of effort on the damn thing and left dozens of problems)
So, why dont we look at WHY they are popular.
I have played on a few of them and after a few minutes I found lots of things I did not like. Also from the talk on the server it seems that the map had been running for over an hour and nobody and successfully captured all the points. So how can a map with obvious flaws, flaws to the point where after 60 minutes of game play neither side had won, how can a map like that be popular.
I think that what it all boils down to is simplicity. Look at several of the more popular maps, even look at popular maps in other games. Many of them have layouts that are easy to visualize in your head and easy to figure out after only a couple rounds.
Playing Orangex I had figured out the layout in only about 5 minutes or so. Other popular maps like Castle, a pretty easy to visualize layout, or if we look at other games, in Counter Strike, the Office map.
So I guess my answer to the question, "Why are orange maps popular" its because they are simple. (and they are simple because the creators spent like 5 seconds of effort on the damn thing and left dozens of problems)