Ok, I released my map as final but I'm getting a lot of feedback saying that people are getting lost on my map - they don't know where the action is I tell them to follow the gunfire Ok, maybe as a mapper, we all know our maps so well that we could walk around them blind folded and players, when new, can get lost. I'm not sure if I'm different than most but I've been to that I have the ability to memorize the layouts of maps very, very quickly and maybe that's why I don't get lost - don't get lost in the real world either - I have always had the sense of knowing where I am at all times (like right now I'm in a cubicle on the 6th floor of an office building ) This brings us to arrows - I'm finiding that the decal types aren't helping so I'm looking at doing those dynamic ones in the red circles. Does anyone have a test map of tutorial done of how these things work? The same arrows would be constantly switching and I wanted players to find their own routes to the battle istead of doing the lemming rush. It might be a big bonus add on to my map - but then it would be final-version3 So, if people say do this, this and this...when does your map become final?