What new aesthetics should TF2 introduce?

nekomaster1000

L1: Registered
Sep 5, 2021
8
2
After having looked through every theme extensively, we currently have:
  • Orange Badlands (Feat. RED wood and BLU metal/concrete buildings)
  • Power Plants/Satellite Stations
  • 60s Spy-bases
  • Forest Lumberyards
  • Fall Farms
  • Snowy Bases (& Aliens!)
  • Rainy Bases (& Buzzsaws!)
  • Humid Jungles
  • Autumn Night
  • Tropical Bay
  • Halloween
  • Haunted Houses
  • Classic Hong Kong
  • Ancient Japan
  • Medieval Scotland
  • Ancient Egypt
  • Hell
  • Manhattan
  • The Moon
All this to ask: What new aesthetics would you like to see explored in the game? Alternatively, what existing aesthetics would you like to see expanded upon? I'm interested in your thoughts!!
 
Last edited:

nekomaster1000

L1: Registered
Sep 5, 2021
8
2
S u b m a r i n e ... i n t e r i o r s
Now THAT'S a fun one! 8D Hell, more Underwater themed maps in general honestly;
Community maps love racing airships and cars, but I don't think I've ever seen subs explored....
I should ask, do you have any particular kind of submarine aesthetic in mind that could be drawn from?
 
Last edited:

cnub66

Banned
Aug 2, 2019
13
86
snowy desert
longexposure_nightphotography_winter_snow_night_landscape_utah_sandstone-953609.jpg!d

utah+winter+wonderlands+thisworldexists+this+world+exists+josh+nelson