I am having this problem, where cubemaps look like this in my map: http://steamcommunity.com/id/cookiecookiecoo/screenshot/570022137334859584 My TF2 has a problem with reflections. For instance, some Australium weapons look silver instead of gold and some items (like Professor Speks) are silver. I have build cubemaps correctly but the problem insists. Could somebody test the map and tell me if they have the same problem that is in the picture and if yes, tell me how to solve it? Here is the BSP: https://www.dropbox.com/s/pyhfem9va5dn4g6/ultiduo_strafe_b2.bsp Thanks!!