- Jan 28, 2008
- 155
- 5
I'm having some trouble making it so that a weapon, say the sniper rifle is available to be used during setup but not during the rest of the match.
I have tried a trigger to send the Kill output to the tf_weapon_sniperrifle, but then i dont know how to get the weapon back. If someone would be willing to help me figure this out, it would be greatly appreciated.
-Thanks
I have tried a trigger to send the Kill output to the tf_weapon_sniperrifle, but then i dont know how to get the weapon back. If someone would be willing to help me figure this out, it would be greatly appreciated.
-Thanks