Schrikvis
L1: Registered
- Aug 3, 2011
- 37
- 11
Actually, in the only gameday I've submitted this to so far, that was the case. The team that capped the point first won the 3 games. (although it was always the same team so I passed it off as unbalanced teams) but in any case, I'll definitely look into adding more high ground.
By that do you mean that there is not enough sentry spots or that there is too many good ones?
There's 2 (really) good ones for each side. That's fine. However, it's very easy to place more than 1 sentry in the one to your left hand while entering the enemy territory through the main post-point entrance, resulting in an almost-untakeable sentry nest. (With only 4 similiarly placed entries within the sentries' reach.
The other sentry spot, (under the bridge connecting to the point) is in direct contact with the ammo and health replacements. Resulting in a high-risk fast-health and ammo replenishing sentry spot.
There may be more, though not as obvious as most spots tend to be. Maybe you could give some visual cues? The balcony overlooking the point looks interesting but not REALLY fit. Kind of like the ill-faited balcony of lakeside, where it's only ever occupied by snipers.