KotH Wasteland A6

layout theory experiment

  1. B!scuit

    B!scuit L3: Member

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    Wasteland - took longer than expected

    Fight over a small bridge in the middle of the wasteland
    Features rocks and a very high skybox
     
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  2. B!scuit

    B!scuit L3: Member

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  3. B!scuit

    B!scuit L3: Member

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  4. B!scuit

    B!scuit L3: Member

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  5. B!scuit

    B!scuit L3: Member

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  6. TheFluffycart

    TheFluffycart L3: Member

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    Hey, there's a little ledge on red side that you can jump onto, then jump onto the wooden railing over the train exit, then ride the train to the building in the distance to get out of bounds. The track is untouchable, but the side platforms are
     
  7. B!scuit

    B!scuit L3: Member

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    yeah that was deliberate, I wanted to leave that in as a sort of easter egg
     
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  8. TheFluffycart

    TheFluffycart L3: Member

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    Oh! Then that's a fun egg ^^. I wanted to let you know about it because it seemed unintentional at first. Sorry for bugging ya, have a good one
     
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  9. B!scuit

    B!scuit L3: Member

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    replaced mid with a nipple point, themed to fit with the train
    fixed some displacement seams
    clipped some stairs
    added ramps connecting mid to the train tracks
    unclipped fences out of the spawn yard (with trigger_push & respawnroom_visualisers)
    clipped some rooftops I missed

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