Have some maps!
cp_insight_192: pre-alpha
More pics:
Second
Last, no lights
An untested pre-alpha 5CP map taking place in a ravine-like cave.
I made this after making cp_sleekcrete, so this was my second attempt at 5CP. I had very little planned for this map, except that it would be in a jungle/aztec temple/abandoned military bunker kind of theme. This is when I started developing pl_coalbed, so I pushed this one aside.
Open project, no credits necessary (a special thanks would be preferred).
DOWNLOAD CP_INSIGHT_192.ZIP
Trivia: Since I draw my maps before making them in Hammer, I have to scale things accordingly from the paper to Hammer. That's what the _192 prefix stands for, 1 square = 192 units
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pl_martialkombat_72_a3: alpha
More pics:
B point
Last point
Like the name suggests, a 72h payload map (summer 2014) set in Mars. The objective is to destroy a crashed UFO that RED has been investigating (or something like that)
This one got plenty of votes (it was around 5th place or so), and I honestly didn't know why. I personally detest this map for it's boring openness and unimaginative layout. People liked it, so therefore I'll give it away for someone else to work on. Note: C and last were thought to be the worst points.
Open project, no credits necessary (a special thanks would be preferred).
DOWNLOAD PL_MARTIALKOMBAT_72_A3.ZIP
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pl_waffe_72_a3: alpha
Second pic
My first 72h map using a circuit-payload gamemode.
Oh god this map is ass. But here it is nonetheless. Fighting areas were ok, but the objective was as good as broken. I hate this one, I really do. But, as my first 72h map, I felt really proud of it (until I got to play it)
Open project, DON'T give credit (I never made this abomination)
DOWNLOAD PL_WAFFE_72_A3.ZIP
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pl_fervor_a3
DOWNLOAD a3_vmf.zip
THREAD : http://forums.tf2maps.net/showthread.php?t=22006
My first proper map, an ambitious 3 stage PL map where you start in the blistering cold and push your way into the scolding hot.
The map needed to be upscaled, everywhere. I was too lazy to do it at the time and left it to rot. I think this map is ok, but nothing special. (it will always hold a special place in my heart though
)
Open project, give credit
cp_insight_192: pre-alpha

More pics:
Second
Last, no lights
An untested pre-alpha 5CP map taking place in a ravine-like cave.
I made this after making cp_sleekcrete, so this was my second attempt at 5CP. I had very little planned for this map, except that it would be in a jungle/aztec temple/abandoned military bunker kind of theme. This is when I started developing pl_coalbed, so I pushed this one aside.
Open project, no credits necessary (a special thanks would be preferred).
DOWNLOAD CP_INSIGHT_192.ZIP
Trivia: Since I draw my maps before making them in Hammer, I have to scale things accordingly from the paper to Hammer. That's what the _192 prefix stands for, 1 square = 192 units
_________________________________________________________________________________
pl_martialkombat_72_a3: alpha

More pics:
B point
Last point
Like the name suggests, a 72h payload map (summer 2014) set in Mars. The objective is to destroy a crashed UFO that RED has been investigating (or something like that)
This one got plenty of votes (it was around 5th place or so), and I honestly didn't know why. I personally detest this map for it's boring openness and unimaginative layout. People liked it, so therefore I'll give it away for someone else to work on. Note: C and last were thought to be the worst points.
Open project, no credits necessary (a special thanks would be preferred).
DOWNLOAD PL_MARTIALKOMBAT_72_A3.ZIP
_________________________________________________________________________________
pl_waffe_72_a3: alpha

Second pic
My first 72h map using a circuit-payload gamemode.
Oh god this map is ass. But here it is nonetheless. Fighting areas were ok, but the objective was as good as broken. I hate this one, I really do. But, as my first 72h map, I felt really proud of it (until I got to play it)
Open project, DON'T give credit (I never made this abomination)
DOWNLOAD PL_WAFFE_72_A3.ZIP
_________________________________________________________________________________
pl_fervor_a3

DOWNLOAD a3_vmf.zip
THREAD : http://forums.tf2maps.net/showthread.php?t=22006
My first proper map, an ambitious 3 stage PL map where you start in the blistering cold and push your way into the scolding hot.
The map needed to be upscaled, everywhere. I was too lazy to do it at the time and left it to rot. I think this map is ok, but nothing special. (it will always hold a special place in my heart though
Open project, give credit
Last edited: