I have something I can't figure out--the only thing I can think of is there's some memory leak going on, but I can't figure out what's causing it.
First of all, I want to say the map has no leaks and compiles without issues. The problem happens approximately 30-60 seconds after loading the map.
The map will run great, my FPS will be fine, sometimes 90+ for the start of the map, but after a time, the fps drops down below 30, continuing until I'm at single digit FPS...
I used showbudget to examine what's causing this, and VGUI/VGUI2 starts off at a normal level, then skyrockets after about 30 seconds, climbing slowly until it's off the charts. Then the fps continues to drop even lower.
Here's some images of that:
What's going on? What's causing VGUI to freak out like that? I've got the map fully optimized, I can tell it's running great when the map first loads...but it's like there's a memory leak and the FPS drops into the toilet. Any help would be great.
Thanks.
First of all, I want to say the map has no leaks and compiles without issues. The problem happens approximately 30-60 seconds after loading the map.
The map will run great, my FPS will be fine, sometimes 90+ for the start of the map, but after a time, the fps drops down below 30, continuing until I'm at single digit FPS...
I used showbudget to examine what's causing this, and VGUI/VGUI2 starts off at a normal level, then skyrockets after about 30 seconds, climbing slowly until it's off the charts. Then the fps continues to drop even lower.
Here's some images of that:



What's going on? What's causing VGUI to freak out like that? I've got the map fully optimized, I can tell it's running great when the map first loads...but it's like there's a memory leak and the FPS drops into the toilet. Any help would be great.
Thanks.