Vector [Standard]

Icarus

aa
Sep 10, 2008
2,245
1,210
It wouldn't be a Fast Respawn server would it? I've almost never seen the first stage ever defended in both 24 and 32 man settings in various servers through admittedly an absurd amount of tests. I just can't believe it. No way.

But if you can offer me a gameplay demo I may be able to help you.
 
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PHLuKZ

L1: Registered
Oct 11, 2009
11
2
yes sir fast respawn. oh, and I'll record a demo next time we play it. :)
 
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Rexy

The Kwisatz Haderach
aa
Dec 22, 2008
1,798
2,533
vector_intelligence_05.jpg

vector_intelligence_09.jpg

vector_intelligence_11.jpg

vector_intelligence_15.jpg

vector_intelligence_16.jpg

vector_intelligence_17.jpg

vector_intelligence_19.jpg

vector_intelligence_20.jpg


Watch animated textures! (10 mb)

http://dl.getdropbox.com/u/1293763/vectorintel_show.mov

Textures/design still pending.
 
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Acumen

Annoyer
aa
Jun 11, 2009
704
628
that looks mindblowing :eek:
 

Icarus

aa
Sep 10, 2008
2,245
1,210
Vector (CP) Beta 2
Download: FPSBanana
Mirror: TF2Maps.NET

CHANGES TO B2:
-Clipping and visual improvements
Stage 1
-Added short wall near second cap to give attackers some breathing space
Stage 2
-Modified pickups and layout to better help attackers for the initial CP
-Removed upper sentry ledge for second cap
-Reduced number of barriers, making sentries a little bit more vulnerable
-Increased number of health packs
Stage 3
-Added second walkway and railings to the initial CP
-reduced the size of sentry-campable window for initial CP

-Reduced size of health packs
-Moved pickups near final CP closer to defenders
 
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Jack Riguel

L10: Glamorous Member
Jul 19, 2009
721
254
Updated to Final Release 1.0

For all you CTF haters out there :p

Lol. >.<

I have to say, this map seems to have translated very well to CP format. Actually it plays a tad better... (what without the SURPRISE scout rushes and teams that can't figure out they gotta stand on the point...). Oddly enough too it seems very well balanced overall...

But that being said please don't completely give up on the CTF version. I still find that one more entertaining, especially with teams of all sizes.