You should get my modded version of MK off my hosts and load it up. Lets you get into the skybox and also has more vehicles you can build on. The spawns are also fixed to prevent the rampant spawn camping that goes on the original and added some other fun stuff like player launchers that fire you out of spawn and across the map. Think man getting shot out of cannon.
Map is still rough in areas and I am fixing up the tracktrain paths to be MUCH smoother in a release later this week. If you also use the sourcemod plugin that allows you to build on moving objects it can make for some nice fun with tank wars etc or just mounting a SG to a companion cube and doing evil things with it like shooting it into the other teams spawn.
You can also do the same with tele's but I wont get into that until I make the next release with additional CP's.
The spawn camping is a big problem. We have added an anti-spawn camping mod that gives you 20 seconds of invulernability but you still feel the shots. If 20 sentries are hitting you theres not much you can do in 20 seconds. Reason I say that is we have snipers and spys disabled.
O I hope there are a lot more companion cubes in this one. I love kicking a cube at a heavy from a far or like you said in to their spawn.
The map is pretty much bug free. Just gets a bit laggy when you get 32 people connected on it and they all have many SG's going other then that there is still some clipping issues I am working on and some textures / spacing issues on a couple brushes.
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