twiglightshift - a koth map cobbled up together in 3 days I do not really know what to write here .. It is koth map .. My second map that made it to a playable state.
-expaned the sniper balcony -engineers can no longer build in spawn -overhauled section next to the control point Read the rest of this update entry...
-incerased brightness of the light_enviroment(whole map is a bit brighter now) -added details to the catwalks,catwalk house,room near the spawnroom Read the rest of this update entry...
-fixed a few visual bugs -updated light_eviroment(whole map is a lot brighter now) -overhauled section near the contol point -removed the grate on the control point Read the rest of this update entry...
-added cubemaps -added a few lights -added hallway to the building with dropdows near control the point -added a catwalk -improved cliping Read the rest of this update entry...
-overhauled spawn and moved it closer to the point -added cover to the catwalk to block the sightline from point -add small health and ammo pack underneath the catwalk,removed pickups underneath the point -made some detailing,in style of cp_process Read the rest of this update entry...
-added jumppads -more detailing -readded health and ammo underneath the control point Read the rest of this update entry...
-removed hallways underneath the point -replaced small healthkit under the point with small ammopack -added more detail(almost all dev textures are replaced) Read the rest of this update entry...