Tweaking Hammer for use on a dual monitor setup?

Discussion in 'Mapping Questions & Discussion' started by Thanks4TheDiscordBanIibo, Oct 31, 2012.

  1. Thanks4TheDiscordBanIibo

    aa Thanks4TheDiscordBanIibo

    Messages:
    49
    Positive Ratings:
    49
    -snip, quitting-
     
    Last edited: Dec 31, 2018
  2. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

    Messages:
    679
    Positive Ratings:
    241
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

    Messages:
    2,363
    Positive Ratings:
    2,692
    There's a setting under Tools, Options for Independent Window Configuration. Click it.
     
  4. Seba

    aa Seba DR. BIG FUCKER, PHD

    Messages:
    2,363
    Positive Ratings:
    2,692
    In the nodraw article, undocking referred to the toolbars (map tools, texture browser, point entity browser, etc), not the viewport windows. In order to get a new window, click window => new window, manually resize Hammer to fit your two screens, then move the viewport windows around however you like. You can't extend viewport windows outside Hammer's main window.
     
  5. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

    Messages:
    679
    Positive Ratings:
    241
    Sorry, I meant use ctrl-F on that website for "dual screens" to find the relevant bit of the article.
     
  6. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

    Messages:
    871
    Positive Ratings:
    1,010
    Loading fully finished VMFs requires a lot of system resources and if your computer can't handle it it will sometimes crash.
     
  7. fubarFX

    aa fubarFX The "raw" in "nodraw"

    Messages:
    1,638
    Positive Ratings:
    1,817
    there was that one crash that would happen on 33% from a while ago, refreshing sdk content fixes that (if it's the same issue).