ok, Here we go.
so I need some big ice cliffs for the part of my map that takes place on a glacier. I am not going to explain too much, but instead just post a bunch of screen shots of what Im doing.
start out with whatever base color you want and start painting in some variations with a nice uneven brush thats big, so we can get the general tone of the background.
ok, now I am going to take a TF2 Cliff, edit it abit, and use it to give my colors some shape.
I am using Rockwall001. this is because it is one of the few tf2 cliff textures that actually tile, and honestly it looks pretty good if it is stretched.
stretch the texture to twice the height. Now take rockwall001 again, and flip it. we are gonna tidy up the texture a bit, using the clone tool.
Now set this second layer to Hard light with a fill of 25%. I dont need these rock shadows to be too hard, because I will be using them for the normal map as well.
Now start detailing with the rough brush again, on the background layer.
add a bit of noise.
Now Save, then go back to your Hardlight rockwall001 layer.
Burn in some extra detail into it, then auto levels it and colorize it abit. I dont know if colorizing it does anything, but I do it anyway. then shrink it down to 1/8 the size it is.
save this as a jpg or a tga or PSD whatever. you will use this to make your Normal map. I use Crazy bump for this, 'cause it kicks everything elses ass.
http://www.crazybump.com/
once you load up your image, hit "find 3d shape analysis." Then fine tune the settings and save.
load this normal up in PS again, and bring it back to the original size.
Put in an alpha mask if you want shiny cliffs (and, since they will be ice cliffs, I do)
and make a vmt.
I ended up with this in about 45 minutes of work.
Now some might say "Jamin, you reincarnation of Michaelangelo, while your material is clearly making my eyes orgazm as I speak, are not Ice cliffs very easy to make, compared to Brick walls or Technology or foliage?
yeah. sure. But this is what I needed made, and anyway whose to say Im done making tutorials?
BTW the limit in images on this forum is obnoxious.
so I need some big ice cliffs for the part of my map that takes place on a glacier. I am not going to explain too much, but instead just post a bunch of screen shots of what Im doing.
start out with whatever base color you want and start painting in some variations with a nice uneven brush thats big, so we can get the general tone of the background.
ok, now I am going to take a TF2 Cliff, edit it abit, and use it to give my colors some shape.
I am using Rockwall001. this is because it is one of the few tf2 cliff textures that actually tile, and honestly it looks pretty good if it is stretched.
stretch the texture to twice the height. Now take rockwall001 again, and flip it. we are gonna tidy up the texture a bit, using the clone tool.
Now set this second layer to Hard light with a fill of 25%. I dont need these rock shadows to be too hard, because I will be using them for the normal map as well.
Now start detailing with the rough brush again, on the background layer.
add a bit of noise.
Now Save, then go back to your Hardlight rockwall001 layer.
Burn in some extra detail into it, then auto levels it and colorize it abit. I dont know if colorizing it does anything, but I do it anyway. then shrink it down to 1/8 the size it is.
save this as a jpg or a tga or PSD whatever. you will use this to make your Normal map. I use Crazy bump for this, 'cause it kicks everything elses ass.
http://www.crazybump.com/
once you load up your image, hit "find 3d shape analysis." Then fine tune the settings and save.
load this normal up in PS again, and bring it back to the original size.
Put in an alpha mask if you want shiny cliffs (and, since they will be ice cliffs, I do)
and make a vmt.
I ended up with this in about 45 minutes of work.
Now some might say "Jamin, you reincarnation of Michaelangelo, while your material is clearly making my eyes orgazm as I speak, are not Ice cliffs very easy to make, compared to Brick walls or Technology or foliage?
yeah. sure. But this is what I needed made, and anyway whose to say Im done making tutorials?
BTW the limit in images on this forum is obnoxious.