- Jun 11, 2017
- 3
- 0
I've been trying to port this map https://i.gyazo.com/6f9bc9370ebb963af6bdbdfcd263c4d4.mp4 to tf2 using hammer but I've got a few problems.
1. I can load the map in sfm but when i try to open it in tf2 it says it is missing or invalid. Is this because I have to export the .bsp map file in a different way for tf2?
2. (in sfm) When I'm standing on one of the platforms while it tips over I don't get accelerated by it, my character just stays in place and clips through the model, making me unable to jump. Do you know if this will happen in tf2 as well and if so, would you happen to know if there's a command that can prevent this?
3. In the compile log i get a few of these: "WARNING: node without a volume". Will this be a problem?
Any help is appreciated and I can provide a small compensation if someone actually knows where to go from here, I really want to play this map again. Thanks, and have a nice day.
1. I can load the map in sfm but when i try to open it in tf2 it says it is missing or invalid. Is this because I have to export the .bsp map file in a different way for tf2?
2. (in sfm) When I'm standing on one of the platforms while it tips over I don't get accelerated by it, my character just stays in place and clips through the model, making me unable to jump. Do you know if this will happen in tf2 as well and if so, would you happen to know if there's a command that can prevent this?
3. In the compile log i get a few of these: "WARNING: node without a volume". Will this be a problem?
Any help is appreciated and I can provide a small compensation if someone actually knows where to go from here, I really want to play this map again. Thanks, and have a nice day.