- Mar 2, 2018
- 124
- 4
Hi everyone,
so I have a trigger_push that changes its push direction dynamically and pushes a rocket (tf_projectile_rocket) in that direction.
The problem is that after the rocket is pushed it cannot be pushed in the opposite direction, well technically it can be but then its velocity becomes 0, meaning once you've pushed the rocket in a certain direction you cannot stop its momentum.
Also point_teleport and trigger_teleport do not kill momentum upon teleportation, neither does adding the Basevelocity 0 0 0 output, and trigger_apply_impulse does not work on rockets.
I'd really appreciate any help or suggestions on how to solve this issue.
so I have a trigger_push that changes its push direction dynamically and pushes a rocket (tf_projectile_rocket) in that direction.
The problem is that after the rocket is pushed it cannot be pushed in the opposite direction, well technically it can be but then its velocity becomes 0, meaning once you've pushed the rocket in a certain direction you cannot stop its momentum.
Also point_teleport and trigger_teleport do not kill momentum upon teleportation, neither does adding the Basevelocity 0 0 0 output, and trigger_apply_impulse does not work on rockets.
I'd really appreciate any help or suggestions on how to solve this issue.