tf_projectile_rocket

  1. pogviuemper

    Forcing physics on tf_projectile_rocket? / Making tf_projectile_pipe do knockback?

    I want to make tf_point_weapon_mimic spawn rockets that have physics (so they fall to the ground). Is it even possible at all? I really could've used pipes, but I absolutely hate the fact that they don't do knockback. If you know any way to make them do knockback, also please tell me. What I'm...
  2. Unregistered HyperCam 2

    trigger_push problem

    Hi everyone, so I have a trigger_push that changes its push direction dynamically and pushes a rocket (tf_projectile_rocket) in that direction. The problem is that after the rocket is pushed it cannot be pushed in the opposite direction, well technically it can be but then its velocity becomes...