SlayerBlitz
L3: Member
- Dec 3, 2009
- 120
- 46
Well I just got finished playing it and I thought it was really fun. It reminded me a lot of the old well map. There are a few things though.
The area around the middle building is really empty. Maybe you could fill the space with cargo boxes, trains, ect. You could even make trains go through this spot.
I really like the two water spots and they saved my life more then once but it be nice if you made the water higher.
The middle building needs some work. If its suppose to be the focus of the map (Its in the middle anyway) it needs to be changed some. You should put a sort of balcony/porch around the top of the middle building and add a way to get up there from the inside and out. Also maybe you could make a train go through the center or maybe put some saw blades. The middle building also needs some of those tin metal barriers around the exits to prevent easy headshots.
The two bases need some metal barriers placed up top to protect snipers some.
The two intel rooms could use somthing like a balcony above them. you could even put the stairs to it where the current intel is and put the intel on the balcony.
This map is really good and You could switch it to a 5 cp map or after some minor adjustments like the stuff I put above it could be a really good ctf. I like it a lot. good job.
The area around the middle building is really empty. Maybe you could fill the space with cargo boxes, trains, ect. You could even make trains go through this spot.
I really like the two water spots and they saved my life more then once but it be nice if you made the water higher.
The middle building needs some work. If its suppose to be the focus of the map (Its in the middle anyway) it needs to be changed some. You should put a sort of balcony/porch around the top of the middle building and add a way to get up there from the inside and out. Also maybe you could make a train go through the center or maybe put some saw blades. The middle building also needs some of those tin metal barriers around the exits to prevent easy headshots.
The two bases need some metal barriers placed up top to protect snipers some.
The two intel rooms could use somthing like a balcony above them. you could even put the stairs to it where the current intel is and put the intel on the balcony.
This map is really good and You could switch it to a 5 cp map or after some minor adjustments like the stuff I put above it could be a really good ctf. I like it a lot. good job.
Last edited: