- Changed skybox texture and ambient light.
- Fixed floating props.
- Fixed a lot of misaligned textures.
- Fixed minor problem with displacements sticking out of walls.
- Overall Clipping.
- Minor changes in the architecture of some buildings... Again.
- Fixed func_details with 64 lightmaps... ops.
Missing from last patch note:
- Fixed blue banner with low resolution texture.
Read the rest of this update entry...