- Aug 3, 2014
- 5
- 0
Welp...
This is my first ever map, so I ain't got much of a bio or theme to it, came up with the idea on the train.
It is a very small koth map with a rope/plank bridge over the point.
As it is my first map any help is greatly appreciated, I hope I did at least something right.
Known Issues:
> The blend textures are not blending, some stripy thing goin on
> The displacement lighting shows edges
> the func_respawnroomvisualizer on blu spawn is showing the no-go texture even though blu can go through (something about it cant find the spawn-room entity)
> That no-go texture is misaligned
> Any white face means that I have not decided/don't know what to put there
> HDR is super bright (need to learn how to tone it down)
**maybe I should add trains...**
This is my first ever map, so I ain't got much of a bio or theme to it, came up with the idea on the train.
It is a very small koth map with a rope/plank bridge over the point.
As it is my first map any help is greatly appreciated, I hope I did at least something right.
Known Issues:
> The blend textures are not blending, some stripy thing goin on
> The displacement lighting shows edges
> the func_respawnroomvisualizer on blu spawn is showing the no-go texture even though blu can go through (something about it cant find the spawn-room entity)
> That no-go texture is misaligned
> Any white face means that I have not decided/don't know what to put there
> HDR is super bright (need to learn how to tone it down)
**maybe I should add trains...**