"The system cannot find the file specified." Error

Ferb73Craft

L1: Registered
Dec 16, 2016
5
0
I'm trying to test run a joke map, but every time I do, it comes up with an error. If I try to continue from there, it opens up TF2, but the map doesn't launch. I originally used a decompiled version of plr_hightower and renamed it. If I name it back to plr_hightower, TF2 just opens up the normal plr_hightower map. Here's the log so you guys can help.


** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.vmf"
Valve Software - vbsp.exe (Feb 17 2017)
8 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Brush 5928: MAX_MAP_PLANES
Side 5
Texture: TOOLS/TOOLSNODRAW

** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1"
Valve Software - vvis.exe (Feb 17 2017)
8 threads
reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1"
Valve Software - vrad.exe SSE (Feb 17 2017)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\plr_hightilt_v1.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."

I'm not very good at hammer so any advice would be good. Thanks!
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
Your map has too many brushes so vbsp fails to compile. Reduce the amount and it'll work. The brush in question is just the first mentioned.
 

Freyja

aa
Jul 31, 2009
3,011
5,839
ekUiuTf.png
 

Diva Dan

hello!
aa
Mar 20, 2016
1,035
1,954
Next time post your compile log to http://www.interlopers.net/errors/ . Your issue appears on there and gives a short explanation on how to fix it. Don't forget to do alt-p!

As for me being in that screenshot, nothing appeared in that site and nothing appeared in alt-p, along with searching for threads where people had a similar issue. I couldn't find one. I also asked for help in the steam chat and couldn't get a working solution. That is the only time I think it's appropriate to make a thread.