"The system cannot find the file specified." Error

Discussion in 'Mapping Questions & Discussion' started by Ferb73Craft, May 7, 2017.

  1. Ferb73Craft

    Ferb73Craft L1: Registered

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    I'm trying to test run a joke map, but every time I do, it comes up with an error. If I try to continue from there, it opens up TF2, but the map doesn't launch. I originally used a decompiled version of plr_hightower and renamed it. If I name it back to plr_hightower, TF2 just opens up the normal plr_hightower map. Here's the log so you guys can help.


    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.vmf"
    Valve Software - vbsp.exe (Feb 17 2017)
    8 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Brush 5928: MAX_MAP_PLANES
    Side 5
    Texture: TOOLS/TOOLSNODRAW

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1"
    Valve Software - vvis.exe (Feb 17 2017)
    8 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1"
    Valve Software - vrad.exe SSE (Feb 17 2017)
    Valve Radiosity Simulator
    8 threads
    [Reading texlights from 'lights.rad']
    unknown light specifier type - lights
    [56 texlights parsed from 'lights.rad']
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp
    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\plr_hightilt_v1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\plr_hightilt_v1.bsp"
    The command failed. Windows reported the error:
    "The system cannot find the file specified."

    I'm not very good at hammer so any advice would be good. Thanks!
     
  2. Viperi

    aa Viperi not actually a snek

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    Your map has too many brushes so vbsp fails to compile. Reduce the amount and it'll work. The brush in question is just the first mentioned.
     
  3. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    [​IMG]
     
    • Like Like x 1
  4. Diva Dan

    aa Diva Dan hello!

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    Next time post your compile log to http://www.interlopers.net/errors/ . Your issue appears on there and gives a short explanation on how to fix it. Don't forget to do alt-p!

    As for me being in that screenshot, nothing appeared in that site and nothing appeared in alt-p, along with searching for threads where people had a similar issue. I couldn't find one. I also asked for help in the steam chat and couldn't get a working solution. That is the only time I think it's appropriate to make a thread.