- Feb 15, 2011
- 333
- 344
I think the target audience is just "players". Targeting server owners specifically seems really niche, like the kind of thing we'd get less out of than the effort we're putting in. Targeting mappers would probably attract more people but I don't really know what content we'd produce for that demographic without becoming a tutorial channel, which is a saturated market. Look at me using fancy words! People want to put map showcase videos on the channel so that it gets played by people who saw the video, right? Sure, maybe the owner of a TF2 server will look at the map showcase and think, "Yeah, I like the look of this map, I'm going to put it on my server." but it makes more sense to me to advertise towards the players of these servers, as it should be what the players on a server want that dictates what the server owner does with it. If the players of a custom map server all start getting hyped for koth_sandstone because they saw that video of it, it seems more likely the server owner'd add it to the maplist.
When I think of what the TF2M YT channel should be like, what comes to mind is KritzKast. KK's audience is just regular TF2 players, and they talk about a wide range of interesting and current topics within the realm of TF2. I don't see why we can't be like that but exclusively within the realm of TF2 mapping.
When I think of what the TF2M YT channel should be like, what comes to mind is KritzKast. KK's audience is just regular TF2 players, and they talk about a wide range of interesting and current topics within the realm of TF2. I don't see why we can't be like that but exclusively within the realm of TF2 mapping.